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Middle earth map
Middle earth map













My contribution (labels and coloring) is MIT. Render to tiles for Google Maps-like site, using Leaflet - try vector map tiles and mapboxGL? include search index.Get access to 40k x 40k DEM (50m/px) version.Switch easily between colorful and minimal color versions - how do?.Explain QGIS and pull requests for shapefile data in readme.Make map views for The Lord of the Rings corresponding to travels.Make map views for the Hobbit (overview, The Shire, Eriador, Misty Mountains, Mirkwood).Add river sizes in meters and render widths accordingly.This builds a ~100MB TIFF file in a temp folder so is not included in the repo. Then adjust the global opacity of the layer to 50% - Layer Styling sidebar / Transparency / Global Opacity. Installingīuild the hillshade layer - Raster / Analysis / Hillshade - enter a z-factor of 100.0 and click Run. This is currently slightly off - improvements could be made. The file data/rasters/10K.wld defines how the DEM corresponds to the map coordinate system as used by the vector data. The entire map covers 2000km on each axis, so the resolution of the DEM is 200m/px. I added the curved Tolkienesque labels and colored the different elevations. The vector data includes place names, rivers, forests, mountains - made by monks, SeerBlue, and Redrobes, and maintained by jvangeld here. Somewhere they also have a 40k x 40k DEM (50m/px) version. The process apparently included some real-world 3d elevation data, hand-editing, and simulated erosion. The DEM is stored in a 10k x 10k jpg file, made by monks and Redrobes on the Outerra Worlds Forum.

middle earth map

Use as detailed maps for Adventures in Middle Earth (D&D 5e) games.Make name placement and size similar to Tolkien's maps.Make colored elevation maps with hillshading.Tolkien's Middle Earth, using a DEM (Digital Elevation Model) and place name vectors.Īrda was the name of the entire world, which included the part known as Middle Earth.















Middle earth map